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这次给大家分享,自!引以为傲的翅膀,直接加进仙境RO黑色派对使用。
文件夹路径:
Develop_Android\Assets\Art\Model\Role\Wing
文件名(857857)路径:
Develop_Android\Assets\Resources\Role\Wing
表:
客户端:
Table_Item
[857857] = "{id = 857857, NameZh = '不知名淘宝翅', Icon = 'item_47082', Type = 810, Quality = 4, MaxNum = 1, SellPrice = 100, AdventureSort = 15022, AdventureValue = 1, AdventureReward = _EmptyTable, StorageReward = {buffid = {80012590}}, Condition = 8, Desc = '即使在漆黑的夜晚也能散发出神秘羽光的翅膀是恶魔们的骄傲,恶魔们为这对翅膀取了一个他们自己觉得还不错的名字“lysb”。', ItemTarget = _EmptyTable, MediaPath = '', GetLimit = _EmptyTable, JobLimit = _EmptyTable, TFValidDate = '', ValidDate = ''}",
Table_Equip
[857857]={id = 857857, NameZh = '不知名淘宝翅', VID = 80020239, HairID = _EmptyTable, CanEquip = {0}, Type = 'Wing', EquipType = 9, CardSlot = 0, SuitID = _EmptyTable, SuitRefineAttr = _EmptyTable, Effect = _EmptyTable, EffectAdd = {MDef = 0.2}, FashionBuff = _EmptyTable, UniqueEffect = {buff={32430}}, RefineEffect = {RefineMDamReduc = 0.008}, RefineMaxlv = 15, ForbidFuncBit = 0, display = 0, Model = 'Time_Link', Desc = '', SE_attack = '', SE_fire = '', SE_hit = '', PVPEffect = _EmptyTable, PVPUniqueEffect = _EmptyTable, CanEquip = {0}, EquipCondition = _EmptyTable},
翅膀赋予什么BUFF这里自己写吧
UniqueEffect = {buff={32430}},
服务端:
Table_Item
[857857] = {id = 857857, NameZh = '不知名淘宝翅', NameEn = '', Icon = 'item_47082', Type = 810, Quality = 4, MaxNum = 1, SellPrice = 100, AdventureSort = 15022, AdventureValue = 1, AdventureReward = {}, StorageReward = {buffid={80012590}}, Condition = 8, Desc = '即使在漆黑的夜晚也能散发出神秘羽光的翅膀是恶魔们的骄傲,恶魔们为这对翅膀取了一个他们自己觉得还不错的名字“lysb”。', ItemTarget = {}, MediaPath = '', GetLimit = {}, JobLimit = {}, ExistTime = '', TFValidDate = '', ValidDate = '', },
Table_Equip
[857857] = {id = 857857, NameZh = '不知名淘宝翅', VID = 81020064, HairID = {}, NameEn = 'Fiend_wing', CanEquip = {0}, Type = 'Wing', EquipType = 9, Quality = '紫', CardSlot = 0, SuitID = {}, SuitRefineAttr = {}, Effect = {}, EffectAdd = {MDef=0.2}, FashionBuff = {}, UniqueEffect = {buff={32430}}, RefineEffect = {RefineMDamReduc=0.008}, RefineEffect2 = {}, RefineBuff = {}, RefineMaxlv = 15, EffectAddCost = 1, RefineEffectCost = 1, ForbidFuncBit = 0, Priority = 1, display = 0, ModelDir = 'Wing/Fiend_wing', Model = 'Fiend_wing', Texture = 'Fiend_wing', Animation = '', PublicAnime = '', Desc = '', SE_attack = '', SE_fire = '', SE_hit = '', ReuseActions = {}, PVPEffect = {}, PVPUniqueEffect = {}, EquipCondition = {}},
添加完最后就是编译客户端热更到游戏啦
教程由群里的Aga.提供,有素材方面的需求可以联系他!
仙境RO之自引以为傲的翅膀233.zip
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